The Administrative Building is one of the most important buildings on your Island. Although it just sits there, does not generate income, and can not be replaced or relocated, without it your Island would be deserted. The Administrative Building hires employees for the other buildings to make use of (effectively making it an employment agency), and hence it is the heart of a vibrant Island.
Both halves of the island have their own Administrative Building. The workers they hire are cumulative. The Administrative Building on the old part of the island grows in size at Upgrade Levels 20, 40 and 60. The Administrative Building on the new part of the island is not yet implemented (as of Version 2.0.13). Eventually the second admin building will be available when you buy the land region it resides in. It is just a ruin at first, but will eventually be repairable into its old stature.
Hiring employees[]
Look through the table below to see the costs for upgrading the Administrative Building and the number of employees it hires at the next upgrade. Note that both Administrative Buildings have the same values. Also note that the money spent on an upgrade is directly reflected in your Luxurity score.
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Hiring specialists[]
Apart from hiring hordes of employees to satisfy your buildings' needs you can also hire specialised workers that bring specific advantages.
Job name | Cost to hire | Working time | Job description | Use when... |
---|---|---|---|---|
Accountant |
XP level dependent | 1.5 days | - Profit from all buildings increases by 5% | you can collect more than twenty times her salary in 1.5 days |
Chief Accountant |
€ 25 | 7 days | - Profit from all buildings increases by 10% - Water and beach buildings bring an additional 10% more profit |
you have abundant € lying around |
Chief Financial Officer |
€ 50 | 7 days | - Profit from all buildings increases by 15% - Water and beach buildings bring an additional 15% more profit - Duration of repairs decreases by 25% - "Collect profit" button becomes free of charge |
you don't know what else to do with your hard-earned € |
Promoter |
XP level dependent | 1.5 days | - Experience in profit collecting increases by 5% | you have lots of buildings that give more than 20xp per collection (below 20xp does not yield any extra xp since the game rounds down) |
Advertising Expert |
€ 25 | 7 days | - Experience in profit collecting increases by 10% - Every collection of profit brings an additional 1xp more - Experience for constructing and upgrading buildings increases by 20% |
you just want to spend some € |
Creative Director |
€ 50 | 7 days | - Experience in profit collecting increases by 15% - Every collection of profit brings an additional 2xp more - Experience for constructing and upgrading buildings increases by 35% - Experience and money for completing achievements is tripled - Leonid comes back from hunting lions 75% sooner |
you don't care about wasting € |
Engineer |
XP level dependent | 1.5 days | - Electricity increases by 2% - Electricity increases by an additional 70 units |
you temporarily need an extra bit of electricity (there are no known long-term strategies for this) |
Chief Engineer |
€ 25 | 7 days | - Electricity increases by 5% - Electricity increases by an additional 180 units - Construction and upgrading time for power plants decreases by 20% - Batteries become 10% more effective |
you think you will earn those € back in no-time |
Technical Director |
€ 50 | 7 days | - Electricity increases by 8% - Electricity increases by an additional 300 units - Construction and upgrading time for power plants decreases by 35% - Batteries become 20% more effective - Zap meter increases from 25 to 30 zaps |
you desperately want to get rid of your € |
Manager |
XP level dependent | 1.5 days | - Number of employees increases by 2% - Number of employees increases by an additional 25 employees - Upgrading time for Administrative building is reduced by 10% |
you temporarily need a few extra employees (there are no known long-term strategies for this) |
Administrator |
€ 25 | 7 days | - Number of employees increases by 5% - Number of employees increases by an additional 90 employees - Upgrading time for Administrative building is reduced by 20% - Construction and upgrading time of all buildings is reduced by 15% |
it has been too long since you spent some € |
Executive Director |
€ 50 | 7 days | - Number of employees increases by 8% - Number of employees increases by an additional 180 employees - Upgrading time for Administrative building is reduced by 30% - Construction and upgrading time of all buildings is reduced by 25% - Opens access to construction of buildings which are 2 XP levels higher than your current level |
you have no better purpose for your € |