Talk:Cabin/@comment-66.72.237.54-20120507130547/@comment-4935290-20120507175003

I am having a hard time coming up with a short definition for that. The time to break even is the time get back what you spent. Take for example the last upgrade here. It costs $ 1,461 and after that you would get $ 1,497 per hour. So the time to break even would be 1,461/1,497. The relative break even time considers that after constructing you have the option of keeping a building at some level or upgrading it, so the relative break even time is time needed to be more profitable to upgrade a building that keeping at the previous level. For example here, the last upgrade costs $ 1,461 and makes the profif goes from $ 1,311 to $ 1,497, so the advantage you get is only 1,497 - 1,311 = 186, then the relative break even time would be 1,461/186. In this last upgrade case, you would take less than one hour to get your money back, but unless if you collect for almost 8 hours it would be more profitable to leave the building at level 4.

In the case of this Cabin, these break even times doesn't seem to mean much, but if you look at Waterslide (apparently the most popular building) you will see that the last upgrade has a break even time of 25 days but a relative break even time of 300 days. Because no one collects always at 4 hours and the game just completed 1 year, it means so far upgrading the Waterslide to level 5 was a bad move for everyone, you would make more money keeping at level 4, but after 25 days you get your money back.

Is it clear? Can someone create a shorter and better explanation?