Talk:Profitability/@comment-4238440-20110830063255

Great charts and quite helpful! Although IMHO factoring the roads is irrelevant because 1. Are you counting roads around the entire facility or just the one needed side? 2. The roads are really only relevant to build a building and once building has commenced can be demolished. 3. The roads IMO are really only relevant to give the people a place to walk around and or if you want to shuffle facilities around.

So even if you wanted to build a bunch of traveling tents which don't require any roads, would you really build X number of them all in a tight huddle around each other? I guess you could, but if you wanted to make your island "accessible" to the visitors you'd probably devise your island with roads in more of a grid or "city blocks" kind of a deal where they don't need to necessarily be around an entire facility but maybe around a group of 4-6 facilities just like how city streets are in the real world in which required for a facility or not you'd have roads every so often anyway.

So again IMHO factoring roads into facilities profits I believe is misleading as obviously the facilities with no road requirements are going to have a big edge, when in reality no facility "needs" roads once they are built, or again you could argue that every facility "needs" some access to them unless you want your tourists to wander around the edge of your entire island.

Just my 2 cents... ;)