Talk:Profitability/@comment-68.97.220.191-20110711072442/@comment-4102115-20110711083108

1 or 2 people have actually done a long-term study on a couple of buildings - Hot Dog Stands, etc, and found it to be 1:14 exactly (7.15%). I've not verified this, but have no reason to doubt it. Note: simply comparing the cash collections vs repairs in the awards will show a lower number as: a newly built building or newly upgraded building doesn't need repairing for some number of collections, buildings being demolished have had extra collections without a repair, the atlass hotel does not need repairing. eg: you may have just collected 13 times from a hot dog stand with no repair then done an upgrade. So the statistics from the awards will show slightly less that 7.15% but have a building built at a certain level and don't upgrade it during the experiment and collect from it 10,000 times and guaranteed it will need repairing 715 times - so cmonyall's 7.107% backs that up. I've completed those awards long ago so I can't use those stats.