Talk:Profitability/@comment-4102115-20110707042208/@comment-4102115-20110707070413

Well, you're almost correct. I just ran the numbers, and it is much much better than the Burger Restaurant, BUT, it still passes over the hill. From your per-cell graph I can't see the individual numbers, but I calculated (with no totems or fortifications), with 1:14 repairs: P(0): $1435/hr P(1): $1723/hr P(2): $1803/hr P(3): $1866/hr P(4): $1893/hr P(5): $1872/hr ie. Profitability tops out with 4 upgrades (and collections for ROI for the 3rd & 4th upgrade wouldn't be worth it), then the 5th upgrade reduces profitability. The only thing to take into account would be XP would increase with each upgrade.