Talk:Awards/@comment-74.111.104.100-20120128182534/@comment-4102115-20120130060334

I didn't. I just added my own (long-winded) thoughts on the matter. My thoughts do not conflict with cmonyall's - I think they are complementary. The developers make money only through in-game purchases, but they need to make you WANT to pay real money. If this is a game you could complete in a few days or weeks, you wouldn't want to. Make it a long interesting fun game, you might. I've never played WoW, but I gather the concept is similar. You have to purchase it upfront but then to continue playing you also have to an ongoing subscription. Some people have completed all WoW quests, after a long, long time. If it was just a short game, say like Warcraft 1, they might get some purchases but hardly any ongoing subscription sales. So Paradise developers get you in with a free game then have to make you want to keep playing it for a long time and also encourage you to give them money for the pleasure. For people playing this for 6-12 months, for hours a week to hours a day, and for all the fun benefited from it, $100 of Piastre purchases would make this a really dirt-cheap per-minute game. Compare $100 for a year of playing vs a couple of hours at Time Zone or half an hour at a massage parlor or whatever else you might spend real $s for on entertainment. And it is optional to spend real $s here. Go to an arcade or a parlor and you can't spend time working off the entertainment cost. You can't opt to hand-crank a power generator to get to play video games for free. You can't opt to hand-crank yourself in a parlor to get the masseuse for free. Well, unless you're a young female, then I guess you can do the cranking...