Talk:Profitability/@comment-4102115-20110704145211/@comment-4111213-20110704205052

It is important to note that the Burger Rest., due to very high income and repair costs, benefits from the bonus buildings FAR more than any other building in the game. It goes from being 43rd place and the WORST income building with no bonus buildings to the 6th best building with all 6 bonus buildings. (Of course, this is without weighting for it's short cycle time, you have to sleep sometime and miss a bunch of collections.)

The Disco Club also loses it's distinction as lowest income building when you add bonus buildings. With all 6 bonus buildings, the Golf Club is the worst building followed by Casino Crystal.

I have updated my graphs with the latest values for the Villa and Perfume Shop.

When it's all said and done, it still seems that the Magnate Hotel wins the profitability race since it's probably the only building that you could easily set an alarm every 12 hours and never miss a collection. Any other building you're going to miss collecting at some point and probably press it's income down enough that the Magnate Hotel would be better.