Talk:Profitability/@comment-67.81.191.121-20110718202852/@comment-4111213-20110718205109

NO. You can not tell the difference between 4% and 10% "by simple observation". You have to record HUNDREDS (or more) samples, which a normal person is not capable of remembering. It is easy to get collect from 40+ buildings in a row without a repair. You can also easily get 6+ repairs in a row. The point is, you don't get 7 repairs every hundred collections. It's only when you approach 1000 collections that the numbers start to average out. You would need 5+ days of collecting from a single Firework Store before you have enough data to assess its repair rate. I have personally recorded enough samples from over 10% of the different buildings and I can say without a doubt that the long term average repair rate for all of them falls right about 1 in 14. Odds are, that if there were several buildings with a differing repair rate, I would have gotten at least one that was different. Once I get a repair value for the Estate, and re-org my island to finish the last few Awards, I will build a solid island of Firework Stands and record a proper data-set to put these unsubstantiated assertions to rest for good.