Talk:Profitability/@comment-17632299-20130903200008/@comment-17632299-20130914225234

Not so bad, of course. :)

Usually I go into the game, clicks on the all green dollars, repairs the all broken building after that and then leave the game. When I return to the game after a few hours, I may occasionally see an broken building, but I don't collect anything yet! Or some building is breaks down just after a 4 or 5 collections from it. And this happens with my oldest buildings that have a short collection time.

So I have the impression that the need for repairs is now based on time. Or the age of the building has influence to the repair frequency. Or some bug in the game manifested in the my style of playing. I do not know, and would like to ask the community: did anyone notice a similar situations in your game?

By the way, the simulation shows a maximum chance to need repair on 14th collection, slightly less on 13th and then on 15th. Getting a 23th collection is extremely low (about 19 from 10 000 000) because the building will break down before this.