Talk:Awards/@comment-83.44.134.172-20120316125313/@comment-4102115-20120317115543

Think of it like this:

For Phase 1 there are 10 bubbles

In the programming they are labelled 1, 2, 3, 4, 5, 6, 7, 8, 9, 10.

The programming makes #s 1, 2, & 3 a Leprechaun.

When two (or more) bubbles cross paths, it just so happens that the graphics rendering process renders the lower # on top.

So if bubbles 1 & 3 cross paths, #1 will be on top, even tho both are Leprechauns; if bubbles 5 & 8 cross baths, #5 will be on top even tho neither are Leprechauns.

Watch for a little while and you'll see the "top" 3 bubbles.

Extrapolate for the remaining phases.

eg: Phase 2: 15 bubbles; 5 Leprechauns; (10 decoys);

You trace one bubble, it passes over the top of 4 others, then one other bubble passes over the top of this one, so you start following the new "top" bubble which passes over 5 more bubbles. You now know this is one of the "top 5" and you can click on it knowing it is a Leprechaun.

Repeat 4 more times.

Sure this takes a while, but it is much much quicker than waiting 3 minutes for each and every incorrect random guess, and with a little practice you can optimise it. Like when you see a bubble pass over 10 others, you know it is a Leprechaun, but you watch it a little longer and you see two other bubbles pass over it. Therefore those other two are also Leprechauns and so you can click on all 3. Also, say you are a little impatient and you watch a bubble pass over about 8 others and you figure it is highly probable it is a Leprechaun but it has turned around and it will be ages before it heads back to the others, so you click on it, and say it is not a Leprechaun, then you should keep watching just that one and you can ignore every bubble it passes over, but any bubble that passes over it, click on that and you will very very very quickly find all 5 Leprechauns in no more than 7 zaps every single cycle.

Extrapolate for the other Phases.

I hope this detailed explanation helps some? Its a shame that Category pages can not have comments as this is better to be commented on that page, but we can't. (Someone could add the info into the page itself...)

But the main thing, overall, is to thank extravagantly User:ParadiseLover for discovering this coding peculiarirty in the first place! Thankyou thankyou thankyou ParadiseLover!!!